Add a Comment. "fps":60 --------> "fps":30. UAF strength is strikecraft, missiles and then ballistics. If your machine is decent, Starsector should run MUCH better with Java 8. ago. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. When you download the game normally it. 2. 2 speed with ctrl+B as a key combination, for example. Change the numbers at the end of the lines to what you want. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. MagicLib is a mod that provides an open-source library that is full of plugins and. 5gb :9 fps, 7gb : 9 fps. intrinsic_parity. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Whats the best thing to do with ai cores. laptop and I have been having problems with the starsector crashing in the late game. g. Though it gets memey after a certain point. . Usually I spend my "preload" period wandering on the empty. Work your way to phase coil tuning (you get that by lvl 4). 1. Through Windows settings change power settings to maximum performance. Some enb features are redundant depending on the weather or other mods, things such as skylighting, cloud shadows, sun rays, volumetric lighting, SSS, even skin specular and glossiness. To have access to unlimited number of colonies, you would need alpha cores as administrators. white" probably sets up the overall light tone of the Ringband of my asteroid belt. It used to be called Starfarer. What. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Haven't tested anything else because the slowdown is so harsh it makes. In the root of your Starsector directory, there's a file simply named "vmparams"Just lost my first campaign. That file contains the tables that are rolled for when you find loot. FPS drops massively when using multi-display mode, regardless of AA being on or off. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. This is true for both unmodded and modded. Newtonius said: No, 1600 on the infinity fabric is fine, whether auto or manually set doesn't make a difference, as long as it's half the RAM frequency (because DDR stands for double-data rate. If remnant, might need a beefier fleet. The only thing Starsector would benefit from. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. r/OculusQuest2. I've tried reinstalling GPU drivers, the game, and my mouse drivers. 3, the newest version of the mod before the drama is 2. Ghosts of Tabor is VRs only FPS PVP and PVE survival game where you will use your wits, skills and resources to survive. Possible Starsector FPS boost for Nvidia GPU's. The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. json and editing the volume of "nskr_takedown". When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. New patch is the perfect time to drop in, welcome to the community. Either by outright destroying the target, punching a huge hole in armor, or overloading their shields. Yes, title is correct. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. * Added both Starsector. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. In my last run prices never seemed to change. Jan 1, 2021. After each step, check to see if the problem is gone: 1. Through the intel control panel set the driver to max performance and minimum quality. Those may change by whatever power setting you've set on your laptop . Open with a text editor and change the Xms and Xmx values the same as windows. Let me try this out, I hope it works. Behold, I have returned to infest your nightmares once again. - fullscreen. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. ago. Low FPS. Without Razer - 5gb : 11 fps, 5. Yeah i have the same Problem. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. On This Page : Method 1. 5: Once the star fortress is finished building or repairing, lure remnant ordos to it. Even if you change the JSON file to the current version. The benefits of a Dram are well known. r/OculusQuest2. Alpha cores fall under "Rare drops". it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. click on a drone in the middle of the swarm press f and watch them instantly disappear. You can't simply unlock fps limit. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one. Re: Vram low message, but otherwise fine. Choose your faction (or establish your own) and dominate the Sector! View mod page; View image gallery; Unknown Skies. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. The images featured at the top are a selection of Alpha Core portraits. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Graphics Lib is just a given. I've tried reinstalling GPU drivers, the game, and my mouse drivers. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. ago. ago. The first month is guaranteed to give special drops, the subsequent months give more monetary value in supplies than any other industry on a size 3 world (except mining 3/4 deposits with a +3 booster). Essentially, the Mjolnir forces smaller ships to drop their shields or risk overload, after which the EMP damage quickly disables the target's weapons. Hello fellow space traders. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. I read somewhere that launching task manager while the game is running, going to details>grimdawn. The product of multiple mentions. ago. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. Starsector is a bit weird when it comes to alt-tabbing. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. json This directory should hopefully be similar to your own installation. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. FPS don't recover. Yet, the loot I get from any of them is 3 Beta cores at best. 04, with an Nvidia GeForce GT 520. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. Set "useLargeRipple":false. and the save should load without difficulty. Though it gets memey after a certain point. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. Pretty much exactly what the title says, the game runs fine but then drops to unplayable FPS. Recommended for people with 8 GB of System RAM or more. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. VSync is a big performance killer for starsector on AMD, specially using GraphicsLib, whitout VSync it does the. One. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. 1. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. Method 2: Turn Off Fullscreen Optimizations. Solid showcase! But tbh using SO late game is pretty counter-intuitive. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. Saw that Industrial Evolution had an update. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". 5GHz 8GB RAMHi guys, just got this cool game. by excluding the combat, it basically deleting more that half SS content. Built farmlands, station and patrol on both, packed everything with AI. Best. or set a max fps limit within the game or video control panel if possible. Under the UMA Frame Buffer size menu option, select the drop down menu and change to "4G". json file. Having read through the log though i can’t seem to see what the problem is. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. Currently the growth is around +5%, is it ok?Issue #1: Check Your Drivers. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. so 3200 is double 1600 so it's 1:1 example: 3600MHz RAM should have an infinity fabric of 1800, etc). And if you make it save less often then it defeats the whole purpose of having an autosave. json under Starsectorstarsector-coredataconfig. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. Limit FPS to the average FPS you get using RTSS. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. "vsync":true --------> "vsync":false. There are two ways to monitor the time a method takes: the profiler, which meticulously tracks every single method call and the exact amount of CPU time each uses; and the sampler, which. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. r/starsector. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. The slowdown starts a few hours into a playthrough. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. 2) Check or uncheck the box specifying whether or not you want to make it large address aware. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. Especially for gaming, the GPU is one of the most important components of a computer and directly affects performance. Dark Souls 3 Menu/UI progressive FPS drop. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. Fix (slow down and read this part carefully) If you’ve recently upgraded to Windows 11 and you’re starting to notice performance drops in the FPS (Frames per Second) department when playing your favorit. Then change the value to whatever you want. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. The forum thread can be found here. note: The following is a transcription from a forums post by Alex. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. ago. button to browse). But FPS was still unchanged. Alpha Cores were designed by humans, and remnant ships were most likely designed by Alpha Cores, which is why they have technologies that seem impossible for current and past shipmakers. Whatever the case may be, I'm getting 60 fps. I initially had it on a small SSD and then. Meaning friendly AI will likely just suicide itself into the enemy or the enemy will run down your. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. Resident Evil 3 Remake; almost solid 75fps, drops to 60+/- very rarely, but it happens, and it also stutters when that happens The outer worlds; Vsync enabled, 75 fps with sharp drops to 45-50 here and there, more noticeable than other games No Mans sky, mostly solid 60 with some drops to 50ish with stutters very rarely Maps loading and FPS drop. . They come from the HELMET collection in the sprite. If you increase fps to 60 for example your game will go twice as fast. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. - Quickly switch between mod versions. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. 1 / 2. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. Saw that Industrial Evolution had an update. I can already tell you the Leadership tree is starting off with a D rank skill though lol. The correct way to attack a Monitor would be pulsing TPC/other weapons at low intensity. Just understand that if your pushing. It also appears to be hard-coded that god awful teal. 2D RPG/Trade/Fleet Combat Game. I generally run with 4 in my fleet (and put surveying equipment on them), and I end up with full supplies and fuel on. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. Things I've discovered so far: 1. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Being out of the system prevents them from doing this. 33. They get like 15 fps in normal battles. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. In any case, I'll email both my save and my mac. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. Happenned to me a few times now. exe through the NVIDIA control. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. An in. 3. If not, then find those mods and defiantly stop running your game at 3x speed. Another easy solution would be the good old cheat engine. Starsector horrible performance. Embrace the butt pirate gameplay. You can also edit the settings. The FPS had dropped to 15 on the overworked map, even lower during combat. Method 5: Check for System File. I have allocated additional RAM (4GB), but it still has this performance. It is back to maxing out the GPU at 100%. . This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. Force disable anti-aliasing through the intel driver. So I'm getting FPS drops on the overworld and in battles. json under Starsectorstarsector-coredataconfig. If it's on, turn it off (or vise versa). Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. Industry is optional. Here's my modlist, maybe something is slowing it down. Hi guys, just got this cool game. json. 1 and . Behold, I have returned to infest your nightmares once again. Increases the render distance. 5gb :9 fps, 7gb : 9 fps. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. New comments cannot be posted. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. Change the damage modifier from 0. Controls are fully customizable. I'm on windows. Add a Comment. As far as i'm aware i've installed everything correctly,. Salvage rigs are still good for exploration though. r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. csv at. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Through Windows settings change power settings to. 2 - Combat FPS Booster (fractalsoftworks. Moderator 12-05-2022 09:06 AM. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Starsector. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. NVIDIA and AMD release consistent updates for most of their cards to better performance for new games. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Basically, even though I get around 20-30 FPS, my computer simply won't ramp up and use more than 10-20% of my CPU or GPU for Starsector (see attachments), while my system works fine for other games. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. You can change those values mid-playthrough and it will. . 1. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. I've been getting 10-15 fps all the time. * Surveying. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. Business, Economics, and Finance. I obviously downloaded it and started a new save file. 96a] LOST_SECTOR - Exploration and quest content. I guess game just can't handle the amount of things beyond some point. Control-capslock toggles the game to run in as-fast-as-possible mode. The code is addship ii_boss_TitanX) Falken: Insane speed (around 300-400!!!), 2 small missile hardpoint and 1 large energy hardpoint. ini file within the GraphicsLib folder in a program like Notepad++. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. Mods that add new markets are especially bad, and i think adjusted. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one hopes. r/starsector. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Thanks a lot for this tip !PresidentMattDamon • 1 yr. The B button. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Minitialize. ini file within the GraphicsLib folder in a program like Notepad++. The biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsector\jre\bin\java. Recommended for people with 6 GB of System RAM. The shaderLib mod locks my game at 30 fps. json". in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. DarknightK • 2 yr. They can be scuttled for the same resources as a more expensive frigate. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. The large ripple uses a lot of video memory. r/starsector • 28 days ago. This helps a lot but makes all edges jagged (totally worth it). 7. ago. I am having a strange problem with FPS though. – Updated for Starsector 0. After that you can still procede with its removal, but youll get a bad, non-removable colony modifier for it. json gained me an extra 3-5 fps - Suggested by Dark. I've turned off vysnc and have 16gb of RAM starsector can use. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. It's also weird that it will drop around 5 gamma and 1-2 betas per engagement but the AI captains of enemy ships are almost exclusively Alphas. j. 30 - 0. So those are definitely worth getting. ini and change "enableShaders":true" into "enableShaders":false" . Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. You should be OK. 5b, so anyone trying to get the newest version is SOL. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. json file in a text editor like Notepad. 2. Join. In one of my. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding. At most 40% idle. 5gb : 14fps, 6gb : 12 fps, 6. 5. Look at the following line of code: system. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. - Easily. Tempest, Brawler TT, Scarab, and Omen are all great endgame frigates that can hold their own against bigger targets. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. Same with luddic enhancement. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. I never got anything good from tech mining. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Tech-mining is excellent. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. These are meant for broader use within the. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. 1. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments. Hello fellow space traders. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. Method 3: Scan for Malware and Virus. If you see tearing or ghosting. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. - Mod Profiles allow swapping between different groups of mods/versions easily. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. approach the drone swarms. 95 version of Starsector. 1. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. I really want to take out this domain mothership please. Hello, I have a very annoying issue with the game. 96a] Adjusted Sector. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. #7 (ノ° °)ノ. It's mostly Annihilators, which as HE do little damage to shields. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. From here press Continue. Particularly the luddic Path, whome have seemingly got sleepers in my Alpha colony!Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. You get a rough monetary value of loot, which is boosted by salvage ships and many talents. I tried a couple things to get it to run smoother but eventually did an uninstall/reinstall. Performance in battle is also abysmal when anything more serious starts to happen. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. I also stored 10,000 materials in a stable orbit ready for a return trip. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. Switching to Java 8 seems to solve the issue, Thank you kind sir. Today it graduated tho, I was playing borderlands 3, just got the game, and it crashed after running normally, with maybe a few fps drops. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. I then alt-tabbed the program and my laptop blue-screened. If you try to remove it as admin later on, or try to set another admin in its place you will get a notification.